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Google’s GameNGen: AI breaks new ground by simulating Doom without a game engine. Google researchers have reached a major milestone in AI by creating a neural network that can generate real-time gameplay for the classic shooter Doom—without using a traditional game engine. This system, called GameNGen, marks a significant step forward in AI, producing playable gameplay at 20 frames per second on a single chip, with each frame predicted by a diffusion model. https://venturebeat.com/ai/googles-gamengen-ai-breaks-new-ground-by-simulating-doom-without-a-game-engine/