I am a Senior 3D Generalist Artist with 20+ years of experience, I am passionate about technology and art. I offer high-quality and innovative visual solutions for various sectors with images, high-definition videos, augmented reality [AR], virtual reality [VR], and Metaverse. I have closely followed the evolution of design technologies in recent years, acquiring extensive knowledge and skill in 3D modeling, design, digital sculpting, and visual effects. In my projects, I seek to apply these skills to create visually impactful presentations that highlight my clients" brand image professionally and artistically. Experience: Augmented Reality | VR Virtual Reality | AR Metaverse Cinematic Level Design 3D Animation 3D Modeling Character Modeling and Animation Interaction Design Digital Sculpting Visual Effects | VFX Concept Art Sensory Marketing User Experience Architectural Visualization Product Prototyping Catalog Standardization and Updating Product Presentation Areas of Expertise: Architecture Companies Builders and Developers Furniture Manufacturing and Brands Decoration Product Industry and Brands Construction Product Industry and Brands Digital Marketing and Advertising E-commerce Fairs and Events Furniture and Decoration Product Retail Retail Stores | Retail Brands Event and Scenery Companies Technical Skills: Main modeling, compositing, sculpting, design, interaction, and VFX software and plugins: Unreal Engine | 3ds Max | Vray | Phoenix | Blender | ZBrush | AutoCad | Marvelous Designer | World Creator | Houdini | iClone | Character Creator | Metahumans | Substance Suite | Adobe Suite | Quixel Mixer | Quixel Megascans | MetaSpark | Effect House | Lens Studio | Aero | ARKit | Sandbox Maker | Procreate | Medium | Tilt Brush Objective: To turn ideas into tangible results through high-impact visual solutions, always providing AAA-quality artistic and technical work for my client.





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