Bio
I am a game designer operating out of Central Florida. I specialize in Level design, and have worked on several projects in Lead Design roles. Currently, I am working at nonPareil Institute as a Lead Game Designer, leading a game development team to create History Heist, an educational mobile game being designed for Android platforms. NonPareil is a nonprofit organization focused on providing work readiness experience to adults with autism. In this position, I am able to develop my own game design skills in addition to providing meaningful work experience to adults on the autism spectrum. I have two degrees in Game Design, a Masters and Bachelors of Science. I studied at Full Sail University in Winter Park, Florida. For my Bachelor"s program, I earned the title of Valedictorian, and for my Master"s program, I earned Salutatorian.